We are proud to announce that the SmartTV games that we developed for Samsung “Olimpiadi della Mente” and “Scrivi la Fiaba dei Tre Porcellini” are the most downloaded games in the Italian Samsung App Store – even better than Angry Birds 🙂 – and, respectively, the second and the fifth popular apps.
Project name: FRANCn – Elio e le Storie Tese’s Official App
Category: iOS Apps development
Client: Elio e le Storie Tese (EelST)
Agency: Kiver srl
Target Devices: iPhone 3GS +, iPad 2 +, iPad Mini
Alittleb.it has developed for Kiver and Elio e le Storie Tese (EelST – a famous Italian music group) the iOS apps “FRANCn”.
Alittleb.it introduces its new flash social game development platform: LUDUM
LUDUM is a flexible technology that allows us to quickly develop customizable social games and advergames.
LUDUM joins the existing Alittleb.it & DarkWave Games’ UnderWAVE: a proprietary framework to develop 2D multiplatform games (for iOS, Android, PC, Mac & Linux).
Very exciting news coming from the official blog of Unity3D! They say that their famous development tools will support the next version of the Flash Player (codename Molehill). This will bring web-gaming to the next level!
In order to open a popup, facebook introdouced a fbml tag that must be inserted in the application callback page. As described in the Wiki, it’s important to put the fbjs tag:
before the swf’s inclusion tag
and it must be followed by the script tag
Today we would like to spend some time talking about our experience developing a simple Flash game for Facebook and share some useful tips with you.
Obviously, the first thing you need is an idea…if you want your application to became famous going social you got to stop thinking like a developer and start thinking like a facebook user.