Gamify your business – main goals

Gamification has a couple of very interesting objectives that we are going to explain in details in this post.
The first one is “to encourage an active and measurable behavior”. The implementation of gaming mechanics is one of the most efficient way to involve people in activities on the site or service. It’s a really special participation because it’s an active one: the user does something!
It’s obvious that an active contribution is more efficient than a passive one because the communication message is connected to the action itself and is melted in the context of the experience.
In this kind of environment lies another fundamental advantage: the behavior of the audience is measurable, gathering data based on actions that users do inside the game. In this way, it’s possible to profile the audience, focusing better on the target user or expanding the target audience.

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Introduzione alla Gamification

Gamification è un termine che sta guadagnando sempre più popolarità.
È in parte composto dalla parola Game, che significa gioco, spesso associata al semplice divertimento senza scopi particolari. Ma la gamification non è solo questo: traendo vantaggio dall’interattività, sta diventando un mezzo molto potente ed efficace per veicolare messaggi di qualsiasi tipo e raggiungere gli obiettivi di impresa.
Tra questi si possono considerare il miglioramento della gestione dei clienti, il consolidamento della fedeltà ad un brand e la massimizzazione del rendimento di dipendenti e partner.

E’ ad evidenza un punto di vista decisamente differente rispetto a quello del mercato tradizionale del gaming.

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An introduction to Gamification

Gamification is a meta word that is gaining popularity day after day.
The first part of it is made by game, a term often associated to fun and amusement without any particular purpose.
There’s more: gaming is not only that but taking advantage of interaction is becoming a powerful means to convey messages of every kind.
Among them you can consider the improvement of customer management, build loyalty and maximize the performance of employees and partners.

It’s a really different point of view that shift the focus away from the traditional gaming market, based on the production of titles that have a great appeal on young males, and that can reach different demographic categories.

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Stage – NewMedia Content & Community Assistant Manager

Chi siamo

Alittleb.it srl è un Technology-Business Solution Provider, cioè un fornitore di soluzioni tecnologiche, che utilizza la tecnologia per creare nuovi canali e strumenti di comunicazione, più efficaci ed efficienti rispetto a quelli tradizionali.

Tra i servizi/prodotti di alittleb.it: gli advergames, i social games, varie tipologie di installazioni interattive, mobile apps, sistemi di gamefication, applicazioni web complesse (RIA).

Alittleb.it, inoltre, possiede la game-house DarkWave Games, che produce e pubblica videogiochi multipiattaforma destinati al mercato consumer.

Il Lavoro

Alittleb.it srl cerca un NewMedia Content & Community Assistant Manager per la sue unit B-to-B (alittleb.it) e B-to-C (DarkWave Games).

Il candidato risponderà direttamente al Marketing Manager e si occuperà soprattutto di Digital Relations e Web Reputation, predisponendo piani editoriali, strategie di engagement con gli utenti e monitorando le conversazioni in rete. Durante il primo periodo, in particolare, la sua attività sarà maggiormente indirizzata al lancio di un nuovo gioco di DarkWave Games.

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The Strategies that led to DarkWave Games and Master of Alchemy | iPader.it

We were interviewed by iPader.it about the strategies that led Alittleb.it to open the DarkWave Games department and to develop Master of Alchemy.

We explained our concentric diversification strategy, how alittleb.it’s skills and experiences can be very useful for game development, why to develop multiplatform production assets, how the created know-how is a competitive advantage in developing game-based marketing instruments (e.g. advergames and social games) and gamification systems for alittleb.it’s clients.

Unfortunately, the interview is available only in Italian…but maybe google translator could help you.

Google Translated Version

Italian Version

Le strategie dietro a DarkWave Games e Master of Alchemy | iPader.it – La risorsa iPad in Italia

Abbiamo rilasciato un’intervista esclusiva ad iPader, spiegando le scelte strategiche e di mercato che stanno dietro a DarkWave Games e a Master of Alchemy: le logiche di diversificazione concentrica e di sfruttamento di economie di scopo, lo sviluppo di assets produttivi multipiattaforma, la nascita di positive sinergie tra i mercati B-to-C e B-to-B, il know-how creato tramite la produzione di MoA, lo sfruttamento di tale conoscenza per l’offerta di strumenti per il game-based marketing e sistemi di gamification.

Consigliamo la lettura: crediamo di aver toccato argomenti di elevato interesse.

Developers interview: Alain Bonati MARKETING MANAGER of darkwavegames | iPader.it – La risorsa iPad in Italia | iPad Italia.

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Master of Alchemy per iPhone, iPod, iPhone4 (con supporto per Retina) è finalmente su iTunes

La versione di Master of Alchemy per iPhone, iPod, iPhone4 (con supporto per Retina) è stata finalmente rilasciata su iTunes Store – http://itunes.apple.com/app/master-of-alchemy/id373516946?mt=8

Per festeggiare il lancio ed il successo della versione iPad: , versione iPhone al PREZZO di 0,79€ (66% di sconto), versione iPad a soli 2,79€ (40% di sconto)!!!

Inoltre, Chillingo & DarkWave Games hanno creato il Master of Alchemy Contest: Tweet Your Perfect Potion! Create a Crazy Combination to Win – http://eepurl.com/NxmP

Tweet la pozione perfetta e vinci una Flip Video Ultra HD Camcorder + copie del mistico new puzzle-game

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Master of Alchemy iPhone, iPod, iPhone4 (Retina support) version is finally out on iTunes

Master of Alchemy iPhone, iPod, iPhone4 (Retina support) version is finally out on iTunes – http://itunes.apple.com/app/master-of-alchemy/id373516946?mt=8

To celebrate the success on the iPad and launch on the iPhone/iPod/iPhone 4, for a limited time, iPhone version price is only 0,99$ (66% sale), iPad HD version only 2,99$ (40% sale)!!!

Moreover, Chillingo & DarkWave Games have created the Master of Alchemy Contest: Tweet Your Perfect Potion! Create a Crazy Combination to Win – http://eepurl.com/NxmP

Tweet Your Perfect Potion and Win a Flip Video Ultra HD Camcorder + the Copies of the Mystical New Puzzler

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La Grande Avventura, Camp Orange’s social web advergame, is a success

La Grande Avventura, the social web (Facebook-connected) game of Nickelodeon’s Camp Orange, conceived and created by alittleb.it, is a success: in its first week, it has accumulated more than 5.000 registered users (23.000 in all), almost 300.000 games and 122.000 challenges.

Moreover, the number of accesses, registrations and games continues to be stable and very high.

…And the adventure goes on: today is being released the new minigame Skate (sponsored by the clothing brand MEK); the next week will be published Deltaplano (an hang-glider game). In September, finally, the game La Grande Avventura (the big adventure) will close the experience created by alittleb.it, MTV and nicktv.it

For other information about the game: http://www.alittleb.it/ria/camp-oranges-social-browser-game/

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