Allittleb.it goes to IGDS

Alittleb.it has been invited to IGDS, the most important italian game developer summit, this Saturday 25th October 2014 at 11:30am to present the last news from the videogames, gamification and e-Learning market.

Alain Bonati, Alittleb.it & DarkWave Games’ Marketing Manager and Gamification.it editor, will present  Skillato the most innovative e-Learning solution to train employees Talent using gamification, storytelling and social learning.
The speech will be dedicated to the e-Learning world and to our platform, showing the main features and goal, that has been already used by Allianz e Genialloyd group.

The third edition of the IGDS will be hosted at Milan Games Week! at MiCo (Milano Congressi). Entrance to MiCo are located at GATE 4 (Viale Scarampo corner Viale Colleoni).

LUDUM – A Platform to Quickly Develop Flash Social Games

LUDUM

  • Single engine for both social games and Intranet Social E-learning or Productivity Games
  • Quicker development process leading to faster time to market
  • Already used on several successful cases (e.g. games for MTV, Nickelodeon, Astrazeneca)
  • Statistics and Google Analytics connection
  • Asynchronous multiplayer gameplay
  • Allow work-in-progress optimization and scheduled update

  • Alittleb.it introduces its new flash social game development platform: LUDUM

    LUDUM is a flexible technology that allows us to quickly develop customizable social games and advergames.
    LUDUM joins the existing Alittleb.it & DarkWave Games’ UnderWAVE: a proprietary framework to develop 2D multiplatform games (for iOS, Android, PC, Mac & Linux).

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    The Strategies that led to DarkWave Games and Master of Alchemy | iPader.it

    We were interviewed by iPader.it about the strategies that led Alittleb.it to open the DarkWave Games department and to develop Master of Alchemy.

    We explained our concentric diversification strategy, how alittleb.it’s skills and experiences can be very useful for game development, why to develop multiplatform production assets, how the created know-how is a competitive advantage in developing game-based marketing instruments (e.g. advergames and social games) and gamification systems for alittleb.it’s clients.

    Unfortunately, the interview is available only in Italian…but maybe google translator could help you.

    Google Translated Version

    Italian Version

    Master of Alchemy by DarkWave Games


    Master of Alchemy - Available on App Store

    DARKWAVE GAMES by ALITTLEB.IT

    DarkWave Games (DWG) is the alittleb.it’s gaming brand, that develops high-quality proprietary games to be published on the most important online stores world-wide.

    DWG’s mission is the development of Multiplatform, Multidevice and Multiplayer Social Games, exploiting the concepts of “gaming ubiquity” and “game as entertainment art”.
    Even if this is our final goal, we decided to adopt a step approach – so we chose to start from the development of games for iPhoneOS. In any case, also Master of Alchemy (our first game) is developed with a proprietary multiplatform-ready framework.
    Read More