’s latest product, Match Board, change its name but not its success!

We are proud to show the growing popularity of our tool for creating online match boards. The version licensed to MTV and it’s  “Summer Clash” edition, is already a twitter trend! Do you want to create your own match board and engage your audience? Write us at

As you can see, the hashtag #MTVsummerclash has become the fourth italian twitter trending topic; this happened also with Artist Saga, that reached an highly positive response while it was active (as you can see HERE)

We are pleased to see that the user are engaged by using our tools, is an award for our work!

Check out our Twitter profile to keep you update about our projects: @alittleb_it

You can also find the details about the Artist Saga, HERE




mtv summer clash has created Worldwide Twitter Trending Topics with ArtistSaga!!

We are proud to announce our last Big Success: has completely developed ArtistSaga for the Italian MTV Awards and …

#OneDirectionArtistSaga and #JustinArtistSaga have been the First Worldwide Twitter Trending Topics; #EmmaArtistSaga the Second.
Check out stats and history at;;

Moreover, ArtistSaga created the first, the third, the fourth and the fifth Italian Trending Topics too.


MTV Awards 2013: Artist Saga

Project name: Artist Saga
Category: Cross Browser Web App
Client: MTV Italia
Technologies: HTML5, CSS3, Ruby on Rails, Redis, Sidekiq, Varnish, jQuery with jStorage, Facebook SDK, AWS Cloud
Primary Target: Internet Music Lovers
Main Target Device: Web Browser (IE8+, Chrome, Safari, Firefox)

MTV Italia chooses to develop the digital tools for the first edition of the MTV Awards 2013. is the official techincal partner of the event.

For the first step of the project, designed and, using an’s proprietary technology, developed for MTV Italia an outstanding tool to generate matches between contenders named “Artist Saga”.

This application has been made using cutting-edge web technologies such as HTML5, CSS3 for a rich user experience and it’s able to scale to deliver thousands of page-views per second and to manage even 10.000 concurrent users, thanks to a complex caching system and the cloud-based architecture.

The app is Facebook Connected and, using a flexible backend technology, can be customized for different situations an rebranding. The unique technology allows different usages of this system just changing the parameters utilized.

In the “Artist Saga” use case, users can vote their favorite artist to make him the nominee for a special category at MTV Music Awards, “Artist Saga”. By voting, the artist have a chance to win the nomination, and the user may share his vote on Facebook inviting his friends to perform the same. During and after the challenge, the users may comment the results with other voters.

During the event’s live coverage, Artist Saga has hosted the final match between the two finalist artists, reaching peaks of 8 thousands cuncurrent users and more than 20 thousands cuncurrent votes.

Destination Vodka Facebook Game


Project name: Destination Vodka
Category: Facebook App – Game
Client: Keglevich
Agency: Evolution People
Technologies: Flash, Ruby on Rails, Amazon Cloud
Primary Target: Keglevich’s consumers and Facebook’s users
Main Target Device: Web Browser – Facebook has developed for Keglevich the Facebook game named “Destination Vodka”.

The application reflects the dynamic and modern style of Keglevich’s Vodka communication.
Along the six carefully designed levels, users can test their skills immerging in the game thanks to his storytelling similar to a comic.

The use of Ludum technology,’s tool for rapid development of small Social Games, made us possible to create an application within Facebook where users have the opportunity to unlock achievements and badges, challanging other users or friends in a competition to obtain the highest score for each of the six levels.

Users can invite their friends generating a viral circle for the app, exposed to a wider audience. The use of the Ludum technology gives the ability to easily replicate the technical basis of the application, adapting it to the context in which is inserted, so it’s easy to create similar experiences for other companies interested in developing similar applications to fuel their brand awareness and optimize their in-game ADV.