Emanuele writes about the Master of Alchemy Creation Process | darkwavegames.com – Official Blog

Emanuele writes about the Master of Alchemy Creation Process | darkwavegames.com – Official Blog.

Emanuele introduces himself and speaks about the Master of Alchemy’s Creation Process: how to create in-game assets for iPad, iPhone, iPod Touch and, in general, for multiplatforms games; how to manage different variants of the same project.

“Hi, my name is Emanuele Farina and I’m art director and graphic designer at DarkWave Games.
Today I will write a little bit about Master of Alchemy’s graphic creation process…
If I have to talk about Master of Alchemy, I have to talk about a bet! […continue reading…]”

Master of Alchemy by DarkWave Games


Master of Alchemy - Available on App Store

DARKWAVE GAMES by ALITTLEB.IT

DarkWave Games (DWG) is the alittleb.it’s gaming brand, that develops high-quality proprietary games to be published on the most important online stores world-wide.

DWG’s mission is the development of Multiplatform, Multidevice and Multiplayer Social Games, exploiting the concepts of “gaming ubiquity” and “game as entertainment art”.
Even if this is our final goal, we decided to adopt a step approach – so we chose to start from the development of games for iPhoneOS. In any case, also Master of Alchemy (our first game) is developed with a proprietary multiplatform-ready framework.
Read More