La Grande Avventura, Camp Orange’s social web advergame, is a success

La Grande Avventura, the social web (Facebook-connected) game of Nickelodeon’s Camp Orange, conceived and created by alittleb.it, is a success: in its first week, it has accumulated more than 5.000 registered users (23.000 in all), almost 300.000 games and 122.000 challenges.

Moreover, the number of accesses, registrations and games continues to be stable and very high.

…And the adventure goes on: today is being released the new minigame Skate (sponsored by the clothing brand MEK); the next week will be published Deltaplano (an hang-glider game). In September, finally, the game La Grande Avventura (the big adventure) will close the experience created by alittleb.it, MTV and nicktv.it

For other information about the game: http://www.alittleb.it/ria/camp-oranges-social-browser-game/

alittleb.it ha creato per MTV e Nickelodeon il social game di Camp Orange

alittleb.it ha creato per MTV Italia e Nicklodeon il social game di Camp Orange, accessibile dal portale nicktv.it tra pochi giorni.

alittleb.it ha prodotto il Concept, il design, la grafica e il codice actionscript3.0 (Flash) e Php5 del gioco Web Social di Camp Orange, usando la sua piattaforma di sviluppo Social Games – LUDUM.

LUDUM: Social Games Development Platform

IL CONCEPT DIETRO ALL’ADVERGAME:

In particolare, l’advergame è ottimizzato per:

  • comunicare i valori propri della trasmissione televisiva Camp Orange;
  • tramite lo sfruttamento dei social media e delle dinamiche sociali, portare nuovi utenti al portale nicktv.it ed aumentare la notorietà dei brand Camp Orange, NickTv.it, Nickelodeon;
  • mediante la creazione di un’esperienza complessa (ma immediata per l’utente), aumentare il tasso di ritorno degli utenti al gioco ed al portale e la loro permanenza;
  • convertire gli utenti web in utenti anche televisivi e viceversa;
  • creare un gioco che potesse essere adatto a sponsorizzazioni, in-game advertising e product placement;
  • creare un concept che potesse adattarsi a più trasmissioni;
  • creare un gioco che, con rilasci successivi, seguisse la struttura a puntate della trasmissione, mantenendo l’interesse degli utenti elevato.

Read More

Consigli di Programmazione per la tua applicazione Facebook

L’articolo è disponibile solo in inglese, ci scusiamo per il disagio.


Today we would like to spend some time talking about our experience developing a simple Flash game for Facebook and share some useful tips with you.
Obviously, the first thing you need is an idea…if you want your application to became famous going social you got to stop thinking like a developer and start thinking like a facebook user.
Read More

Aprire un popup Facebook utilizzando Actionscript

L’articolo è disponibile solo in inglese. Ci scusiamo per il disagio.


The first step to open a facebook  dialog popup using ActionScript 3.0 is to create a bridge between our swf and fbjs’ (facebook javascript) page.

In order to open a popup, facebook introdouced a fbml tag that must be inserted in the application callback page. As described in the Wiki, it’s important to put the fbjs tag:
[cc lang=”javascript” escaped=”true”]
<fb:fbjs-bridge/>
[/cc]
before the swf’s inclusion tag
[cc lang=”javascript” escaped=”true”]
<fb:swf swfsrc=”URL_SWF” width=”SWF_WIDTH” height=”SWF_HEIGHT”/>
[/cc]
and it must be followed by the script tag
[cc lang=”javascript” escaped=”true”]
<script>
<!–
–>
</script>
[/cc]

Read More

Il Social Media Marketing diviene sempre più importante

Nella figura sottostante sono riportati alcuni dati che mostrano la crescita del fenomeno dei Social Network.
Ogni anno sempre più persone prendono parte a conversazioni online, attraverso social site e strumenti social – il fenomeno cresce ad un tasso medio pari al 30% annuo.

Da un punto di vista del marketing, questo cosa significa?

Read More

Open Facebook popup using AS

The first step to open a facebook  dialog popup using ActionScript 3.0 is to create a bridge between our swf and fbjs’ (facebook javascript) page.
In order to open a popup, facebook introdouced a fbml tag that must be inserted in the application callback page. As described in the Wiki, it’s important to put the fbjs tag:
[cc lang=”javascript” escaped=”true”]
<fb:fbjs-bridge/>
[/cc]
before the swf’s inclusion tag
[cc lang=”javascript” escaped=”true”]
<fb:swf swfsrc=”URL_SWF” width=”SWF_WIDTH” height=”SWF_HEIGHT”/>
[/cc]
and it must be followed by the script tag
[cc lang=”javascript” escaped=”true”]
<script>
<!–
–>
</script>
[/cc]

Read More

Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from - Youtube
Vimeo
Consent to display content from - Vimeo
Google Maps
Consent to display content from - Google